[Canonical HTML page](https://githits.com/blog/tag/workflow/)

Topic

# Workflow

3 posts in this topic.

![Split-screen Three.js game comparison with a VS badge — a character running along a cliff path on the left, a sailboat on the water on the right](/_astro/three-js-game-with-and-without-githits.C2lzLXnc_Z2l3ORy.webp)

August 17, 2026

## [Building a Three.js Game With and Without GitHits](/blog/three-js-game-with-and-without-githits.md)

We ran the same model and the same prompt twice to build a Three.js game — one agent with GitHits, one without. Here is how far each got.

[Agents](/blog/tag/agents.md) · [Workflow](/blog/tag/workflow.md)

![The Agent Runner title screen: a synthwave logo flanked by two pixel-art coding-agent characters, presented by GitHits](/_astro/agent-runner-the-making-of.BcljSqmw_ZYwvAR.webp)

July 20, 2026

## [How we built Agent Runner with AI coding tools](/blog/agent-runner-the-making-of.md)

How Agent Runner went from a 23-minute prototype to a finished game built with coding agents, source context, generated concepts, and hand-made art.

[Agents](/blog/tag/agents.md) · [Product](/blog/tag/product.md) · [Workflow](/blog/tag/workflow.md)

![Stacked wireframe boxes in the GitHits brand style](/_astro/compare-coding-agents-by-how-they-actually-behave.BI3esqOF_1u16TJ.webp)

June 10, 2026

## [Hermes vs OpenClaw: Compare Coding Agents by How They Actually Behave](/blog/compare-coding-agents-by-how-they-actually-behave.md)

Use GitHits in the research phase to compare coding agents by their real behavior, before you clone a repo or write code.

[Workflow](/blog/tag/workflow.md) · [Agents](/blog/tag/agents.md) · [Code Navigation](/blog/tag/code-navigation.md)
